﻿using _03_Tank.Properties;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Media;
using System.Text;
using System.Threading.Tasks;

namespace _03_Tank
{
    internal class SoundManager
    {

        private static SoundPlayer startPlayer = new SoundPlayer();

        public static void InitSound()
        {
            startPlayer.Stream = Resources.start;
        }

        public static void PlaySound()
        {

            startPlayer.Play();
        }
    }
}
